Kyle Qi Liu

Technical Artist | Virtual Production Operator | Interactive Designer

I make a living, creating all kinds of digital art and tools.

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Tool Development Experience πŸ› οΈ

  • πŸ›  Node & Code-Driven Development – Expertise in Blueprint, TouchDesigner, with Python/C++ for extended functionality and automation.
  • πŸ–₯ Software Integration – Bridging tools across Unreal Engine, Maya, Blender, Touchdesigner, and more
  • 🀝 Cross-Team Collaboration – Working with artists, developers, and production teams to solve technical challenges
Check Dev Projects
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Virtual Production Operation πŸŽ₯

  • 🎬 On-Set Operation – Operate and monitor UE nDisplay and TouchDesigner systems during VP shoots.
  • πŸ”§ Prelight Coordination – Collaborate with DP, camera and lighting teams to prelight and camera blocking.
  • πŸ“¦ Scene Prep & Optimization – Work with the Virtual Art Department to prepare optimized 3D scenes ready for shoot.
  • 🧰 Technical Support – Troubleshoot hardware/software issues and build custom tools to meet production needs.
  • 🀝 Cross-Department Communication – Act as a technical bridge between departments to ensure smooth production flow.
Check Production Credits
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Film & Motion🎬

  • πŸ— End-to-End 3D Pipeline – From asset creation to final output
  • πŸ’‘ Lighting & Rendering – Pre-rendered and real-time workflows
  • 🎞 VFX & Cinematics – Integration of FX, compositing, and post-production
Check Film & Motion Projects