Kyle Qi Liu
I make a living, creating all kinds of digital art and tools.

Tool Development Experience π οΈ
- π Node & Code-Driven Development β Expertise in Blueprint, TouchDesigner, Houdini, with Python/C++ for extended functionality and automation.
- π₯ Software Integration β Bridging tools across Unreal Engine, Maya, Blender, Touchdesigner, and more
- π€ Cross-Team Collaboration β Working with artists, developers, and production teams to solve technical challenges

Film & Animationπ¬
- π End-to-End 3D Pipeline β From asset creation to final output
- π‘ Lighting & Rendering β Pre-rendered and real-time workflows
- π VFX & Cinematics β Integration of FX, compositing, and post-production