Kyle Qi Liu

I make a living, creating all kinds of digital art and tools.

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Tool Development Experience πŸ› οΈ

  • πŸ›  Node & Code-Driven Development – Expertise in Blueprint, TouchDesigner, Houdini, with Python/C++ for extended functionality and automation.
  • πŸ–₯ Software Integration – Bridging tools across Unreal Engine, Maya, Blender, Touchdesigner, and more
  • 🀝 Cross-Team Collaboration – Working with artists, developers, and production teams to solve technical challenges
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Film & Animation🎬

  • πŸ— End-to-End 3D Pipeline – From asset creation to final output
  • πŸ’‘ Lighting & Rendering – Pre-rendered and real-time workflows
  • 🎞 VFX & Cinematics – Integration of FX, compositing, and post-production
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